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Cake day: August 17th, 2023

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  • Epic has supported Linux via grants to platforms like Lutris and by promoting the alternative launchers, among other things, so its approach is not that dissimilar to Valve supporting Wine rather than funding or developing native Linux ports. Epic laying people off is very disappointing, but at least not worse compared to the other big corporations having done the same.

    On AI, most of the time, yeah, I believe AI is used quite lazily to create soulless assets, especially for asset flips. It wasn’t like that with Vader though, was it? The community mostly loved him and had fun. I typically don’t use my mic when gaming, but him dynamically commenting on the world around him and the players got me to seriously consider connecting a mic. Vader’s voice itself was also used with permission from the copyright holders.

    Have you played Fortnite? It’s not just a game anymore. It’s more like a launcher in that it lets you play various games that are very distinct from one another, like Lego Fortnite or Rocket Racing, with the main shared components being the Unreal Engine and the shared economy (e.g. owning a skin for Fortnite Battle Royale granting you a version of the same skin in the Lego games).

    I don’t think Sweeney has ever claimed that everything has to happen in Fortnite though. My understanding is that he envisions more cooperation between game creators (similar to Epic’s collaborations with Disney and many others), powered by open systems like EOS, which would allow gamers to interact and carry items over from game to game.








  • The OP says global preloading and gifting are going live soon. Bundles are also on the roadmap. At the end of the day though, what’s the main benefit of a bundle? It’s the discount, right? I’m not sure the discounts offered via bundles on Steam are an overall better deal compared to Epic offering cashback of 5% on everything, sometimes increased to 20% (like now). For some countries, Epic also offers significantly better base prices compared to Steam. It still supports the Turkish and Argentinian currencies and presumably has specific price guidelines for those as well, compared to Steam having removed those options. I also remember Epic talking about supporting more regional currencies compared to Steam. From looking at the documentation now, it’s 37 on Steam and 43 on Epic.

    Regarding the app, I disagree. It was very convenient to have everything in one place (which Steam fans should understand, given their reluctance to use a different launcher) and I used the chat feature all the time, but after Valve separated them, I just got tired of switching and ended up not installing the chat app after resetting my phone OS. Sometimes I need to message a friend, but I feel like the effort of installing it and logging in is not worth it for those occasions.


  • Rose@lemmy.ziptoGames@lemmy.worldEpic Games Unreal Fest News
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    22 days ago

    People love to bash Epic and list all the (often redundant) things Steam is ahead in, but nobody mentions the ways in which Epic is ahead. Something as simple as being able to chat with your friends is no longer a feature of the mobile Steam client, but if Epic sticks to the roadmap, their app will allow that. It also makes me think of how despite so many years of existence, Steam still doesn’t allow to add game editions to your wishlist, while Epic has allowed that from the start. It was also the first to introduce a custom value field for downloads throttling, before Steam followed suit.