There’s something so magical about the old-school Tomb Raider games and I love that feeling of that I have explore all by my own as well as the platforming which felt later games from Tomb Raider Legend streamlined it where I missed that that platforming from A to B was a puzzle to execute.

I tried Tomb Raider 2013 but just felt underwhelm by it and dislike how it where it take/district the controls to make the game “cinematic”. Surprised I didn’t like as I thought cause I’m a Zoomer, I would like newer games much more compare to the older one.

Any 3D games like Core Design’s Tomb Raider that has heavily emphasis on Platforming would be nice to hear as I find it difficult to find game that is identical to Tomb Raider instead of Super Mario 64 and Banjo Kazooie. Both great games but completely different to Tomb Raider

  • Hossenfeffer@feddit.uk
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    1 month ago

    I’m with you, I loved the first two or three Tombraiders. Getting into a new room, looking around to figure out where I needed to get to, then working out the route and the puzzle. Nothing else hits quite the same.

    • SuperDuperKitten@lemmy.blahaj.zoneOP
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      1 month ago

      I find Legend and after, they simplify the controls which made platforming more automated which loss that difficulty curve which I like from the older games like I need to think about both where to go and how to do it without falling to my death.

      • Hossenfeffer@feddit.uk
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        1 month ago

        Plus also, I have fond memories of when the first Tombraider came out and we sat around a friend’s PS1 taking turns to kill Lara off!