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Joined 3 years ago
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Cake day: July 11th, 2023

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  • That month I left active duty military after 11 years, moved my family, and got licensed in my home state to do my job. I had prepared quite a bit and had family help, but it was still a rough life transition for all of us.

    By that spring when everything started to settle down and go a bit smoother, the housing crisis set in. Everything got more expensive quickly. I remember worrying I wouldn’t be able to afford fuel for my long commute. I was terrified I wouldn’t be able to support my family.

    Somehow we held it all together, but it was a stressful fucking year. Despite all I never regretted leaving the military…it was either that or go back (again) to secure Halliburton’s oil interests in Iraq.


  • 7-yo me hated the original Ghostbusters game on NES. So much so that I devised a plan to get my birthday money back.

    Toys R Us would only refund unopened games, but you could get an even exchange if a game was ‘defective’. So I made up some mumbo jumbo about how something didn’t work in the game, and my mom got it swapped for me (she was nervous for some reason). Took the unopened game to a different Toys R Us location and got my money back. I felt like a criminal mastermind.

    I can’t really remember what I didn’t like about the game…probably I had a certain expectation as a big Ghostbusters fan that no NES game could meet.




  • I haven’t seen anyone mention that her attention was divided. Two agents were approaching, yelling at her, one grabs at the door handle while screaming “get the fuck out of the car”.

    Meanwhile the murderer slowly made his way around the front of the vehicle, out of her line of sight. When she panicked and tried to flee, he saw his moment.

    The panicked flight attempt after the other agent told her to get out of the vehicle is what will see the murderer walk free.

    To me it looks like the murderer used careful timing to set the whole thing up, confident his leaders would back him up.


  • Fully agree about the attention span stuff. I kind of think TV drove it initially, especially animation.

    After a season or two The Simpsons started to pick up pace, and for its time it was kind of frenetic. South Park picked up that ball and ran with it. Then when Family Guy came along I thought this is nuts, and I wondered if there wasn’t an active effort to erode attention spans on a large scale.

    There are plenty of other examples outside animation, but I picked those because they’re still well known.

    I consider myself fortunate to have seen the progression first hand. And to have had an older boss way back who had an infectious love for well made art, particularly in films.


  • Along those lines…my dad worked hanging drywall in new houses. I went to work with him many times. He busted his ass all day, sweating and covered in gypsum dust, blazing heat with hardly any ventilation, to bring home little pay.

    On one of the rides in to work with him it occurred to me that if pay were decided by level of effort, he would be rich. Guys that wear ties to work and sit in air conditioned offices with their pencils and pens…they were living the easy life and making much more than their worth as I saw it.

    Honestly that naivety hasn’t fully left me in adulthood. I have more appreciation for many office jobs, but the people who put their bodies on the line for work in shitty conditions are not paid nearly enough by and large. It’s a fucking criminal arrangement.




  • I can’t stand it either. At least in most cases you can give a throwaway email to get the better pricing. It’s kind of the devil you know at this point.

    Dynamic pricing, on the other hand, is true evil as I see it. Adjusting prices on the fly to suit whatever arbitrary condition is set by corporate jerkoffs…it’s price gouging in real time.