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KurtDunniehue@ttrpg.networkto
OneDnD - 5e UA Material/Discussion@ttrpg.network•What do we think of the new Monk?
0·3 years agoI think what you’re largely missing is how the damage ceiling has come down due to the removal of many methods that optimizers would use to stack a lot of damage into a single turn.
Given that, the lack of damage increase is either fine, or only slightly sub-par.



-Curse of Strahd, Introduction. Marks of Horror. 2016.