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Cake day: August 15th, 2023

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  • No, the best items in the game are enchanted by the player easily.

    Okay so they’re still not coming from the merchants, so having a lot of gold still isn’t messing up the “economy”. You have to acquire good equipment to enchant and track down the spells and powerful enough souls to make something useful. Merchant equipment stops at mid tier stuff. You have to go exploring to get the highest tier stuff. You don’t need a ton of gold for any of that.

    I agree selling stuff was annoying, but it wasn’t that hard.

    And you are arguing that is good game design? I don’t want to waste time doing tedious time consuming shit. I want to do cool challenging things. I’m playing games to have fun. If the obstacles put in my way to try and force me to play the way the devs want are just taking more time they’re not really obstacles, they’re just annoying and un-fun.



  • Morrowind you can craft potions with ridiculous value, then use that to pay for levels from trainers and buy the best items

    Did you actually play Morrowind? I can’t think of a single one of the best items in Morrowind that was available for sale. You either had to steal them or they were loot. Also most of the vendors in that game were pretty broke. To sell anything of “ridiculous value” You had to find the mudcrab merchant out in the middle of nowhere. Gold didn’t trivialize that game at all. Exploiting alchemy did.


  • Yes, I go back. Why would I say it’s annoying and wastes a ton of time if I didn’t have experience with it? I’ve had a lot of conversations with other people who are the same way so I think you are underestimating how annoying it is. As far as moving on to the next place, what do you get? One boss chest, with a single magic item that may or may not be good for you? You still have to pick up the incedental crap to sell for gold and crafting materials. If you just rely on the few decent items you get that would take even longer. Regardless, there’s no economy to ruin in games like skyrim or fallout. You’re the only one there with a bunch of mindless NPCs, they don’t trade with each other and their inventory resets after a few days. Selling them a ton of crap is completely meaningless to the world as a whole.


  • In SP RPG games it’s stupid. I’m just going to make however many trips back and forth it takes to empty the dungeon anyway. Might as well let me do it in one shot so I can get on to the next thing. I get it in survival crafting type games (within reason) but no reason games like skyrim or fallout need an encumbrance mechanic when you need a fuckload of stuff to level your crafting skills.









  • I mean… she responded to the article with her thoughts about it… That was the assignment. There was nothing in the assignment about the reasoning they used to give her no points. The comments they made are all valid but, grade points wise… these were the stipulations:

    ​Does the paper show a clear tie-in to the assigned article? (10 points) ​Does the paper present a thoughtful reaction or response to the article, rather than a summary? (10 points) Is the paper clearly written? (5 points)

    She is a terrible person though. Sadly she will probably benefit greatly from this controversy.